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國立臺北科技大學 學術資源網

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I-Jui Lee

TITLE:
Associate Professor/Department of Industrial Design

Journal articles

  • "Improving Social Skills in Children with Autism Spectrum Disorder using Augmented Reality and Mixed Reality Technology combined with Concept Maps", Universal Access in the Information Society, 2024/07, SSCI
  • "Enhancing Perspective-Taking and Empathy in Children with Autism Spectrum Disorder through Asymmetric VR Games and Peer Collaboration", Interactive Learning Environments, 2024/05, SSCI
  • "Bridging the Gap: Integrating AR and VR Production Line Training to Enhance Furniture Carpentry Students’ Understanding of Production Processes", Interactive Learning Environments, 2024/05, SSCI
  • "VR Multi-sensory Zaltman's Metaphor Elicitation Technique A New Method for Exploring the Needs of Older Adults in Social Virtual Reality", Universal Access in the Information Society, 2024/03, SSCI
  • "Applied the Augmented Reality Technology Combined with Social Stories Strategies and Computational Thinking Games to Improve the Social Skills of Children with ASD", Interactive Learning Environments, 2024/01, SSCI
  • "Transforming the Future of Furniture Woodworking Instruction Through VR-Enhanced Distance Teaching During the COVID-19 Pandemic", International Journal of Online Pedagogy and Course Design, 14, 1, 1-23, 2023/12, EI
  • "Applied the Augmented Reality Technology Combined with Social Stories Strategies and Computational Thinking Games to Improve the Social Skills of Children with ASD", Interactive Learning Environments, 2023/10, SSCI
  • "Acceptance and Influencing Factors of Social Virtual Reality in the Urban Elderly", Sustainability, Volume 12, Issue 22, Pages 1–19, 9345, 2020/11, SSCI
  • "Applying Virtual Reality for Learning Woodworking in the Vocational Training of Batch Wood Furniture Production", Interactive Learning Environments, 2020/10, SSCI
  • "Inclusion of third-person perspective in CAVE-like immersive 3D virtual reality role-playing games for social reciprocity training of children with an autism spectrum disorder", Universal Access in the Information Society, 2020/06, SSCI
  • "Kinect-for-Windows with Augmented Reality in an Interactive Roleplay System for Children with an Autism Spectrum Disorder.", Interactive Learning Environments, 1-17., 2020/01, SSCI
  • "Augmented Reality Coloring Book: An Interactive Strategy for Teaching Children with Autism to Focus on Specific Nonverbal Social Cues to Promote Their Social Skills.", Interaction Studies, 20, (2), 256–274, 2019/10, SSCI
  • "A Study on the Development of a Mixed Reality System Applied to the Practice of Socially Interactive Behaviors of Children with Autism Spectrum Disorder.", Lecture Notes in Computer Science, 11575, 283-296, 2019/06, EI
  • "Using Augmented Reality to Train Students to Visualize Three-Dimensional Drawings of Mortise-Tenon Joints in Furniture Carpentry", Interactive learning environments, 27, 1, 1-16, 2019/01, SSCI
  • "Augmented Reality Plus Concept Map Technique to Teach Children with ASD to Use Social Cues When Meeting and Greeting", The Asia-Pacific Education Researcher, 27, 3, 227–243, 2018/04, SSCI

Chapters

  • How to use the Advantages of AR and VR Technique to Integrate Special Visual Training Strategies in Non-Verbal Communication Skills Training for Children with Autism, 1, In Types of Nonverbal Communication. IntechOpen, 978-1-83962-705-7, 2020/11/19
  • Applying VR technology to the traditional furniture and woodworking making courses, 1, Ministry of Science and Technology (Taiwan), ISBN:9599030345133, 2020/06/01
  • Using Augmented Reality Technology to Construct a Wood Furniture Sampling Platform for Designers and Sample Makers to Narrow the Gap between Judgment and Prototype., 1, IntechOpen, DOI: 10.5772/intechopen.90471, 2019/12/13
  • How to Create Suitable Augmented Reality Application to Teach Social Skills for Children with ASD, 1, IntechOpen, 978-1-78923-163-2, 2018/05/23

Conference papers

  • "Preliminary Exploration of Tripartite Social Pain Games: Expressions of Feelings Among Three Players and Game Mechanism Design", 15th International Conference on Applied Human Factors and Ergonomics (AHFE 2024) and the Affiliated Conferences, Nice, 2024/07/24
  • "Exploration in the Design and Development of Emotive Teaching Aids", 15th International Conference on Applied Human Factors and Ergonomics (AHFE 2024) and the Affiliated Conferences, Nice, 2024/07/24
  • "Multisensory Virtual Reality Reminiscence Therapy: APreliminary Study on the Initial Impact on Memory and Spatial Judgment Abilities in Older Adults", 15th International Conference on Applied Human Factors and Ergonomics (AHFE 2024) and the Affiliated Conferences, Nice, 2024/07/24
  • "Does an AI-designed emotional game benefit young students in terms of emotional communication and expression skills?", The 14th International Conference on Education, Research and Innovation Tokyo, Tokyo, 2024/06/22
  • "Applying Virtual Reality Technology and Physical Feedback on Aging in Spatial Orientation and Memory Ability", 2023 25nd International Conference on Human-Computer Interaction, Copenhagen, 2023/07/23
  • "Applying Asymmetrical VR Collaborative Games to the Enhancement of Peer Collaboration and Oral Communication in Children with Autism", 2022 24nd International Conference on Human-Computer Interaction, Gothenburg, 2022/06/26
  • "A Preliminary Study on Application of Tangible User Interface and Augmented Reality Technology with Table Game and Hand-eye Coordination Operation Tasks in the Fields of Memory and Visuospatial Perception for the Elderly", 2022 24nd International Conference on Human-Computer Interaction, Gothenburg, 2022/06/26
  • "Mu-musicplay: How the Interactive Use of Games and Music Influence the Capacity of Autistic Children to Recognize Emotions in Videos and Music", Proceedings of the AHFE 2021 Virtual Conference on Human Factors and Ergonomics in Healthcare and Medical Devices, New York, 2021/07/25
  • "Preliminary Study on the Multi-Person Cooperative Training Module in the Application of Virtual Reality Technology to the Advanced Cardiac Life Support", 2021 23nd International Conference on Human-Computer Interaction, Washington, D.C., 2021/07/24
  • "The application of a campus production line teaching system with mixed reality technology on the skilled training of students majoring in wooden furniture making", The 3th World Conference on Research in Teaching and Education, Prague, 2021/04/23
  • "The preliminary study on the willingness of middle-aged women of Taiwan metropolis to use social VR and their potential influencing factors in the future", 2020 The 4th International Conference on Education and Multimedia Technology, Kyoto, 2020/07/19
  • "Applying the Game mode and Teaching strategies of Computational Thinking to the Improvement of Social skills Training for Children with Autism Spectrum Disorders", 2020 22nd International Conference on Human-Computer Interaction, Copenhagen, 2020/07/14
  • "Using Augmented Reality and Concept Mapping to Improve Ability to Master Social Relationships and Social Reciprocity for Children with Autism Spectrum Disorder", 2020 22nd International Conference on Human-Computer Interaction, Copenhagen, 2020/07/14
  • "Using Augmented Reality Technology with Serial Learning Framework to Develop a Serial Social Story Situation Board Game System for Children with Autism to Improve Social Situation Understanding and Social Reciprocity Skills", 2020 22nd International Conference on Human-Computer Interaction, Copenhagen, 2020/07/14
  • "Social intervention strategy of AR combined with theater-based games to improve the performance of autistic children in symbolic play and social skills", 2020 22nd International Conference on Human-Computer Interaction, Copenhagen, 2020/07/14
  • "Development of an Augmented Reality system achieving in CNC Machine Operation Simulations in Furniture Trial Teaching Course", 2020 22nd International Conference on Human-Computer Interaction, Copenhagen, 2020/07/14
  • "Using Stop-Motion Video as Visual Indicator to Strength Children with ASD's attention Focus on specific Nonverbal Social Cues to enhance Perception Judgments and Situational Awareness", 2018 10th International Conference on Education Technology and Computers, Tokyo, 2018/10/26
  • "The Application of AR Technology to Spatial Skills Learning in Carpentry Training", 2018 3rd International Conference on Design, Materials and Manufacturing, Okinawa, Japan, 2018/06/10

Relevant certifications

  • 防火管理人講習訓練合格證書, 中國生產力中心
  • 考試院高考及格證書 (高考三級工業設計類科), 中華民國考試院
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